Tuesday, March 28, 2017

Ghost in the Shell (1995) review

Image result for ghost in the shell 1995 poster

Well, here we are; my first major review of an anime... outside of my review of the first season of Pokémon and the two ‘Strange Moments’ posts that I did about the show (spoilers: maybe a third one in the future; stay tuned!). I’ll admit that I usually don’t watch a lot of anime because simply put, it’s just not really my thing. Like I said, my experience with the genre almost entirely comes through Pokémon. For the record, though, it’s easy to see why this genre has been so popular with film fans. Franchises like Cowboy Bebop, Akira, and Dragon Ball Z have attracted considerable fanbases over the years and quite a few of these franchises are still going strong today. Some of these anime series were based off manga series, the Japanese form of comics, and arguably one of the most famous manga series of all-time is Ghost in the Shell, created by Masamune Shirow. A new live-action film adaptation of the series, starring Scarlett Johansson in the lead role of cybernetic policewoman ‘The Major’, is set to come out this weekend. But before that, I wanted to check out the original animated film that started it all. Released in 1995, Ghost in the Shell was a big critical and commercial success when it was first released in Japan. It came to the U.S. during a time when anime was slowly starting to enter the mainstream media, a period that many refer to as the ‘Japanimation’ era of anime. It ultimately proved to be quite an influential film for many filmmakers, perhaps most notably the Wachowskis as evident from their iconic 1999 effort, The Matrix. In other words, this is generally regarded as one of the greatest anime films of all-time and after seeing it for the first time, I can see where many of those critics are coming from.   

In the year 2029, society is connected to one large planetary network that humanity accesses via a series of cybernetic bodies known as ‘shells’ that contain their consciousness AKA ‘ghost’, hence the title Ghost in the Shell. One of these beings is Major Motoko Kusanagi (Mimi Woods), who leads an assault team known as Sector 9 that is tasked with dealing with crimes that are tied to the global network. This leads to them going on the hunt for a mysterious hacker known as the ‘Puppet Master’ (Tom Wyner). What follows is a deeply-layered story that explores the divide between humanity and technology along with the definition of one’s identity. The latter is particularly relevant in the characterization of Motoko and her struggle to connect with humanity (e.g. never paying mind to her sexual appearance whenever she unrobes to reveal her skin-tight thermoptic suit). Now, admittedly, this means that the story may end up being a bit too complex for some audiences. Even I’ll admit that, in some ways, I’m one of those people; it’d probably take me a few more viewings to fully grasp all the deep themes within this story that pose questions that lead to vague answers. However, as a casual viewer (and someone who isn’t very familiar with anime), I did find the overall plot to be very engrossing and well-paced at a brisk 82-minute runtime. Another great thing about the film is its animation. It’s an effective mix of traditional animation and CG animation that results in some very striking visuals, from the film’s terrific action sequences to subtle touches like the fact that Motoko rarely blinks, keeping in line with her characterization as a cyborg. In short, the original Ghost in the Shell is a thought-provoking, mature, and all-around stylish sci-fi action film that clearly still stands as one of the most definitive films of its genre. And while the writing can be complex at times, I can see why some say that this is one of the better films to start with for those who are new to anime.


Rating: 4/5

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